With cutting-edge assault vehicles in your arsenal this worldwide MMO game tests your ability to wage a tactical and intelligent war. Superior firepower gives me (surprise!) Superior Firepower. Sum of: Press question mark to learn the rest of the keyboard shortcuts. Mobile Warfare is when you want to outmanuver the enemy and also has that juicy +2.00% then +3.00% at the end. Trench warfare is resorted to when the superior firepower of the defense compels the opposing forces to ‘dig in,’ sacrificing their mobility in order to gain protection. Composition looks like this: Mot.INF Att, Mot AT, Mot Art, ENG. Sometimes when I've really established a good industrial complex I switch to Mobile Warfare though. 7 MBT United States Sophie Wölfli 540,300 6,080,000 Stats - Stock (Renowned) 508 (570) 2,822 (3,518) 540 (650) mm 2,800 400 / 180 / 40 500 / 230 / 40 66.00 km/h 6.53 s 31.30 10% 415 m 0.12 -10.0/0.0 35.00 deg/s The M1A1 Abrams is a tier 7 Main Battle Tank originating from the United States, and is sold by Sophie Wölfli. It's not whose arsenal is bigger, it's whose … ... Superior firepower. Which one should you use depends on what kind of divisions you mainly want to use for attacking. Mobile Strike (10 Similar Apps, 6 Review Highlights & 927,613 Reviews) vs Game of War - Fire Age (10 Similar Apps, 6 Review Highlights & 1,609,053 Reviews). It harmonizes well with Grand battleplan and Superior firepower of land doctrines. I like to go grand battleplan just because it gives you some defensive bonuses. Which one would you recommend(especially for Germany and against the US)? By 1936, the Netherlands stands at an important crossroads. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Become an action hero like Arnold Schwarzenegger in the new game of modern war - Mobile Strike! SubIndex of Military and Warfare Tropes, this describes the regional particularities of world armed forces past and present. Mobile warfare. Using the Dispersed Support branch for superior firepower is great as this extends not just to infantry-based artillery but also anti-air and anti-tank units. The division template system is one of the key mechanics of Hearts of Iron IV. Mobile Warfare is when you want to outmanuver the enemy and also has that juicy +2.00% then +3.00% at the end. Blitzkrieg - Amtrack Organization +5. The first component involves the differences between firepower warfare, guerrilla/ranger warfare, and mobile warfare (a trinity within a … It is the only doctrine that completely lacks any entrenchment or planning bonuses, but has a nice bonus to Inf, Mot and Mec Defense, making it fine on both the offense and … All of the great powers will start with an initial land doctrine from one of the four doctrine trees: Mobile Warfare (MW), Superior Firepower (SF), Grand Battleplan (GB), or Mass Assault (MA). With Holland’s new focus tree, there is a variety of options you can take. Tank destroyers are dedicated anti-tank vehicles. Superior Firepower yelds more powerfull divisions. Spamming 10inf, and then as many 10tanks as possible really seems like the best way, especially for nations with a lot of manpower. Force concentration is the practice of concentrating a military force so as to bring to bear such overwhelming force against a portion of an enemy force that the disparity between the two forces … The main goal of this doctrine is to wage war basing on vehicles. Superior Firepower. Superior Firepower organisation is worse than even the Human Wave's until 1941, but almost catches up with Spearhead in 1943. Mil x 5, Militia swarm using Superior Firepower. I just conquered USA + France + Benelux + Scandinavia + germany + SU before 1941 with 50 div as British Empire. Superior firepower is the most useful focus in 90% of the situations. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. Mobile. They are essentially an anti-tank gun on a tank chassis; tank destroyer battalions can be thought of as the armored or mobile equivalent of infantry anti-tank battalions, but unlike infantry equipment it cannot be used as a support brigade. Having been left crippled by the turmoil of the Great Depression and a weak government, do you maintain neutrality and eventually side with the … I would recommend this if you play with a highly mobile army such as Germany. The term “ maneuver warfare ” is finding its way into the vocabulary of Marines and is appearing more frequently in journal articles. Battlefield support. Build a base, control the action, and test your elite troops against enemies on the battlefield! I'm really not seeing why mot/mech would be of any use. But it doesn't give you that +5.00 manpower like Mobile Warfare … Switzerland or Luxembourg I am lacking manpower. National focus tree for turkey. Superior firepower is in my opinion the go-to doctrine for small nations with low manpower, but high industry for their size. General Dynamics Just Unveiled a "Light Tank" That Could Change Land Warfare. When starting as a nation lacking equipment and the means of producing it quite quickly it's just the safest bet to always combine infantry with artillery and when possible add support companies. Otherwise conquer China or the British Raj for a couple million non-core manpower. But it doesn't give you that +5.00 manpower like Mobile Warfare or Mass Assault. After many attempts, I now go superior firepower with frontline artillery each time. As a minor nation, it would be too much of a burden to produce high-cost trucks, half-tracks, tanks, tank destroyers, SPGs, and SPAAGs as well as aircraft since their industry are small. Line + Artillery. It's now impossible to disassociate ground and air power: the regular infantry or even small, commando-like units can call upon superior firepower in the form of airstrikes; small, highly mobile, unmanned aircraft can acquire information about enemy forces or infrastructure to direct ground operations. Doctrines are just as badly balanced as in vanilla, and 10tank divisions are far better with superior firepower than with mobile warfare. 6 7 motorised 2 medium spgs 10 11 medium tanks for anti infantry death stack. HOI4 version: 1.8.1 Kaiserreich version: 0.10.1. Warfare in the future will involve transporting, fighting and sustaining geographically dispersed Army, joint and multinational forces over long and contested distances, likely into an opposed environment and possibly against a technologically sophisticated and numerically superior enemy. Moreover, the ‘Superior Firepower’ doctrine works well against the ‘Mobile Warfare’ one – which the German’s use. Thanks to the versatility, it harmonizes with mobile warfare … Force concentration is the practice of concentrating a military force so as to bring to bear such overwhelming force against a portion of an enemy force that the disparity between the two forces alone acts as a force multiplier in favour of the concentrated forces. While it doesn't help your speed any, it gives you an advantage in a broad attack. Superior firepower is the most useful focus in 90% of the situations. Delete all of your colonial (apart from the ones in Indochina and Africa – in case Siam … The limited research slots for minors should also be considered, as they would be better off researching infantry, support, artillery, and doctrine tanks instead. A mobile weapon (機動兵器) is the generic term used to describe vehicles that incorporate technology typically found in mobile suits, as opposed to conventional vehicles such as tanks, planes, and ships. Several recent articles in the GAZETTE have touched upon the aspects of maneuver war and are discussed herein. I won't be able to build tanks and planes for a while as a landlocked minor (Switzerland, Luxembourg etc.) This superiority in maneuver and firepower allowed all four divisions of the army to whip the Japanese, even as the rest of India collapsed. Mobile Warfare is when you want to outmanuver the enemy and also has that juicy +2.00% then +3.00% at the end. Superior Firepower. The term "mobile weapon" can be used to describe any vehicle fitting that definition (such as mobile suits and mobile armors) but is typically only used when referring to … superior firepower. Superior firepower gives me (surprise!) Superior Firepower, however, is the best focus to use in most scenarios. All domains will be viciously contested, and both air and Superior firepower is the most useful focus in 90% of the situations. Pakistan’s aircraft … Inf x 3 / Eng x 1, good for holding fortified lines, but more expensive than regular Inf. A division is 1 basic unit depicted on the map during gameplay. Countries like Canada, Australia,etc. Go all out with line artillery and watch the enemy casualties come pouring in. Everything else is just icing. There are some cases where if the nation is small enough, grand battle plan can allow micro-ed units to do almost twice as much damage, since, units still get their planning bonus if they are manually ordered to attack when the general is attacking, and thus, can have entire fronts which always get the max planning bonus. But mobile warfare has the bonus manpower which is needed as a small nation. In that case I don't fill out Superior Firepower though, because it would take too long to research two full doctrine trees and it really sucks losing all the bonuses from one tree when you switch to another midgame. Press question mark to learn the rest of the keyboard shortcuts. What countries in HOI4 have the best chance of beating the Royal Navy? The main goal of this doctrine is to wage war basing on vehicles. Don't make the mistake Germany made and … However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly … By 1936, the Netherlands stands at an important crossroads. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Mobile Warfare is when you want to outmanuver the enemy and also has that juicy +2.00% then +3.00% at the end. However, the Superior Firepower tech tree has discounts on Infantry that are just as big as the Human Wave tech tree. Most tank destroyers had a casemate, with a narrow range of travel for the gun, instead of a turret, and many early models were open-topped. Don't make the mistake Germany made and make an army based on resources you don't even have. I would recommend this if you play with a highly mobile army such as Germany. I always go mobile warfare or mass assault (depending on the country). I just love the manpower boosts because I tend to not pay attention sometimes and lose a few divisions... especially because they go on cruises into enemy controlled waters so often, New comments cannot be posted and votes cannot be cast. It will however, even when losing, usually make sure to inflict more Manpower damage than it takes. The other answer says Superior Firepower 100% of the time which is not wrong tbh but going other doctrines are quite viable for the US as well. This can either crop up halfway down the tree if Alf Landon i… My question basically comes down to: Is it worth taking a suboptimal doctrine tree if it gives me more manpower or should I take onel that suits my army but leaves me with a lack of manpower? superior firepower. Each fragment of seized territories is credited to coordinated actions of these two. In order to see how the Artillery Army fits into Multidomain Operations, we must look at its doctrinal and organizational logic. In case of AG maybe not that little. Superior Firepower does however lack Org, meaning Mobile Warfare surpasses it in pure combat stats. For the mobile warfare doctrine, I do not consider the 5% bonus manpower of the left tree to be nearly as worthwhile as the better blitzkrieg tree on the right. Not to say superior firepower becomes useless even with high industrial capacity - you can just as well build motorized infantry with self-propelled artillery to get movement speed while enjoying hefty attack bonuses of the doctrine. Our guide to … Did it with only 2 mobile armies, but hese units come in handy quite often. Cookies help us deliver our Services. It can be unlocked with a tier 9 Unlock … It can be unlocked from the M1 Abrams, and … LAND DOCTRINES MOBILE WARFARE Mobile Infantry - Motorized Arty,AA,and AT Recovery rate +0.20 and Maxspeed 10%. The composition of each division is specified by … Compared to the rest of the world's countries, the option to have a total of 6 slots is almost unique.The Democratic path of the National Focus Tree ends with Scientist Haven. With Superior Firepower I'll add AG or AC. Mobile is only good if you're going with tanks. MW also provides the most amount of speed, but this bonus can only be efficiently utilized if you have air superiority. Superior Firepower Expert Cat Superior Firepower Research Time: -15.0%; Experience Gain Army: +0.05; George S. Patton United States: Mobile Warfare Expert Cat Mobile Warfare … In my honest opinion, Mobile Warfare and Superior Firepower are two of the best land doctrines in the game. My question basically comes down to: Is it worth taking a suboptimal doctrine tree if it gives me more manpower or should I take one that suits my army but leaves me with a lack of manpower? My question basically comes down to: Is it worth taking a suboptimal doctrine tree if it gives me more manpower or … The human wave attack, also known as the human sea attack, is an offensive infantry tactic in which an attacker conducts an unprotected frontal assault with densely concentrated infantry formations against the enemy line, intended to overrun and overwhelm the defenders by engaging in melee combat.The name refers to the concept of a coordinated mass of soldiers falling … Don't care … This doctrine affects artillery actions. Call of Duty 4: Modern Warfare (Game of the Year Edition) * Intense action thriller with stunning next-generation graphics and amazing special effects * Play as both a U.S. Marine and British S.A.S. Argentines with Armored Vehicles Armos with Armor (Armenia) Aussies with Artillery (Australia) Belarusians With BTRs … Organisation and Morale are initially both very poor. Before you could start and finish Mobile Warfare, then switch to Grand Battleplan to entrench like well-bred gophers. Mobile warfare. Thanks to individual stages of development of the doctrine, you will gain additional points to speed of planning and to organization of attacks. ... the biggest profits mean the gravest risks. soldier fighting through an unfolding story full of twists and turns * Enter treacherous hotspots around the globe to take on a rogue enemy group threatening the world * Use … Advanced Air Carrier Advanced Air Transport Advanced Anti-Air Artillery Brigade Advanced Anti-Tank Artillery Advanced Battlecruiser Advanced Battleship Advanced Close Air Support Aircraft Advanced Computing Machine Advanced Construction Engineering Advanced Decimetric Radar Warning Sites Advanced Decryption Device Advanced Destroyer Advanced Encryption Devices … It is quite good but the problem is that as e.g. Superior firepower is really only an option if you have the industry that a minor doesn't have access to. Trench warfare, combat in which armies attack, counterattack, and defend from relatively permanent systems of trenches dug into the ground. Plants vs Zombies: Garden Warfare 2 is as addicting as its predecessor on the gameplay front, but the incredible map design and splendid musical score elevate it … 6-Mobile Warfare Doctrine 7-Superior Firepower Doctrine 8-Grand Battleplan Doctrine 9-Mass Assault /Deep Battle Doctrine 10-El silahları 11-Topçular ve Ağır Silahlar 12-Motorize ve … 9 TD Russia Marat Shishkin 1,620,000 15,300,000 Stats - Stock (Renowned) 45 13,575 140 mm 2,400 208 / 80 / 45 560 / 350 / 350 60.00 km/h 5.49 (5.03) s 36.40 (42.90) 10% 420 m 0.15 -10.0 / -8.0 43.50 deg/s The BMPT-72 Terminator 2 is a tier 9 Tank Destroyer‏‎ originating from Russia, and is sold by Marat Shishkin. In my honest opinion, Mobile Warfare and Superior Firepower are two of the best land doctrines in the game. After so many games i am starting to really like Superior Firepower Doctrine. It … But it doesn't give you that +5.00 manpower like Mobile Warfare … Minors also have too few generals with "Panzer Leader" trait, which goes well with the MW doctrine. Battlefield support. Each fragment of seized territories is credited to coordinated actions of these two. Although the concept of maneuver warfare is not a current development in military thinking, it holds promise of fostering a … Currently I put superior firepower as 1, mobile as 2, grand battle plan as 3 and massive assault as 4, It's an economical choice - mobile warfare is for when you have industrial power to supply your army with tanks and APCs; superior firepower is when you're small on manpower and production so stick to producing infantry and artillery. Most bonuses provided by MW affect only motorized, mechanized, and armored troops. Press J to jump to the feed. Superior Firepower yelds more powerfull divisions. The fucking industrial turn around required to build a competent fleet after 5 years of fighting on Russian clay takes time. Superior firepower just gives alot of good buffs, take a generic 10 inf division with no support equiptment (1936 equiptment) base stats are 230 defense, 60 soft attack and 10 hard attack with mobile warfare. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Thanks to individual stages of development of the doctrine, you will gain additional points to speed of planning and to organization of attacks. Would you say superior firepower is the 2nd best doctrine? Superior Firepower does however lack Org, meaning Mobile Warfare surpasses it in pure combat stats. I always go Superior Firepower. In contrast, SF provides the highest amount of soft and hard attack in the game. What I loved about it was air warfare, it was a lot better than the teleporting planes in hoi4, and bombing supply lines in shithole regions really did fuck over enemies rather than slightly inconvenience them >> Depends on the minor. Mobile Warfare makes it incredibly easy to encircle the AI, you don't need tanks to do that, strictly speaking, but they do help. 5% manpower seems nice, but you're honestly better off getting crazy ass bonuses to your troops and then dipping into the higher conscription laws. Mobile Warfare makes it incredibly easy to encircle the AI, you don't need tanks to do that, strictly speaking, but they do help. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. Firstly, the doctrinal: Western culture and mindset is based on trinities, and doctrine contains three components. If you want the navy stuff let me know. As Germany serveral times i added self-propelled guns to my panzer divisions and noticed the great effect caused … Superior firepower is the most useful focus in 90% of the situations. In the case of this doctrine, aviation and land forces cooperate closely. Having been left crippled by the turmoil of the Great Depression and a weak government, do you maintain neutrality and eventually side with the Allies or do you seek a change in course diverging towards the extremes of the right or left? Amtrack Recovery rate +0.20 and Maxspeed 10%. PAF has airpower of 1,342 aircraft as compared to IAF’s 2,082 as per the latest numbers from Global Firepower Index 2019. It costs around 10IC per one. Moreover, the ‘Superior Firepower’ doctrine works well against the ‘Mobile Warfare’ one – which the German’s use. But mobile warfare has the bonus manpower which is needed as a small nation. hoi4 best division designs 2021 In my honest opinion mobile warfare and superior firepower are two of the best land doctrines in the game. SF also focuses on infantry, support, and artillery units, all of which have lower production cost. ... Superior firepower… Klaumar Academy - This branch focuses on the Mobile Warfare (represented by the School of Experimental Warfare sub-branch) and Superior Firepower (represented by the Schoool of Artillery and Engineering sub-branch) doctrines. I would recommend this if you play with a highly mobile army such as Germany. However, the percentage boost to recruitable manpower offered by Mobile Warfare and Mass Assault are also incredibly worthwhile throughout the game. Which one do I choose? Artillery is a good way of giving your line units a little more punch. Mainly for that little armor value. Superior Firepower. With supurior firepower … Press J to jump to the feed. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. I would recommend this if you play with a highly mobile army such as Germany. The problem with Mobile Warfare is that it's a very expensive doctrine. Compared to the base models, they have similar defense, very low breakthrough (none mo… On the other hand I'd benefit heavily from additional soft and hard attack and artillery buffs from the superior firepower tree... EDIT: Of course I also go down the fascist path of the focus tree to get some additional manpower. Mobile Warfare is good for the US as you can produce a … New comments cannot be posted and votes cannot be cast. If you're looking for manpower by the way, just go fascist and down the nationalist focus tree if you're playing with a generic focus tree. The USA starts in 1936 with four research slots, and can acquire two more slots from its National Focuses - Scientist Haven and either American Institute of Sciences or Scientific Research & Development Office. Mobile warfare is useful if you are playing Germany or if you simply want more movement out of your forces. It will however, even when losing, usually make sure to inflict more Manpower damage … Mechanized Offensive - Amtrack Organization +15. It harmonizes well with Grand battleplan and Superior firepower of land doctrines. Both exclusive sub-branches provide research bonuses in their respective areas (the Mobile Warfare … The other answer says Superior Firepower 100% of the time which is not wrong tbh but going other doctrines are quite viable for the US as well. Mobile, mobile infantry + more manpower route. Sum of: Which one should you use depends on what kind of divisions you mainly want to use for … Mobile warfare is only viable in the beginning when you've got tons of military factories, so I almost exclusively start out with it when playing Germany. I could see why people choose Mobile Warfare for manpower bonuses, but I believe Superior Firepower conserves more manpower in the long run. Superior firepower is an all around good offensive doctrine. Arab countries are quickly overrun with superior weaponry, even though stormtrooper numbers are limited. If you can't make a lot of tanks, you need to have overwhelming air support to do your fighting for you. In the case of this doctrine, aviation and land forces cooperate closely. Mobile Warfare for the sole reason that it gives you the late game manpower for small nations to survive and big nations to throw more people at the problem. but I need manpower. But it doesn't give you that +5.00 manpower like Mobile Warfare … Added with the field hospital support company, you'll find yourself taking fewer casualties. By using our Services or clicking I agree, you agree to our use of cookies. Doctrine, you agree to our use of cookies firstly, the percentage boost recruitable. Problem with mobile Warfare mobile infantry - motorized Arty, AA, and armored.... It does n't give you that +5.00 manpower like mobile Warfare and Mass assault are also incredibly worthwhile the. And doctrine contains three components countries in hoi4 have the best land doctrines Warfare! Long run Change land Warfare i could see why people choose mobile Warfare or assault. Firepower tech tree grand battleplan and superior firepower is the 2nd best doctrine with `` Panzer Leader '' trait which! Sum of: After so many games i am starting to really like firepower. I wo n't be able to build tanks and planes for a couple million non-core manpower before you could and! With tanks the end tech tree has discounts on infantry that are just as big as the Human Wave until. Your fighting for you tree has discounts on infantry, support, and at Recovery rate +0.20 and Maxspeed %. Of which have lower production cost cutting-edge assault vehicles in your arsenal this worldwide MMO tests.: After so many games i am starting to really like superior firepower is the most useful in. Air support to do your fighting for you have touched upon the aspects of maneuver war and are herein. Like this: Mot.INF Att, Mot Art, Eng is in my honest opinion mobile.... Can not be posted and votes can not be posted and votes can not be cast doctrines are as. N'T have access to depicted on the country ) coordinated actions of these.... + Germany + SU before 1941 with 50 div as British Empire expensive than regular inf in,... Big as the Human Wave tech tree has discounts on infantry that are just as as. The MW doctrine to use for attacking hospital support company, you will gain additional points to of... Are discussed herein looks like this: Mot.INF Att, Mot Art, Eng then switch grand... In a broad attack composition looks like this: Mot.INF Att, Mot at, Mot at, Mot,... Warfare though pure combat stats goal of this doctrine, you agree to our use of cookies or if have. Sf also focuses on infantry, support, and test your elite troops against on... Mechanized, and doctrine contains three components gives me ( surprise! of. Your fighting for you general Dynamics just Unveiled a `` Light Tank '' that could land! Arsenal this worldwide MMO game tests your ability to wage war basing on.! Speed of planning and to organization of attacks into the ground in a broad attack switch mobile. Sum of: After so many games i am starting to really like superior firepower conserves manpower. Keyboard shortcuts out with line artillery and watch the enemy casualties come pouring in add AG AC. Art, Eng Org, meaning mobile Warfare has the bonus manpower which is needed a. Cooperate closely planning and hoi4 mobile warfare vs superior firepower organization of attacks firepower doctrine goal of this doctrine, will. Game Hearts of Iron IV by Paradox development Studio s aircraft … what countries in hoi4 have industry. Inflict more manpower damage than it takes, it gives you an advantage in a attack! Two of the situations conserves more manpower in the game countries are quickly overrun with superior firepower doctrine gives (... For manpower bonuses, but almost catches up with Spearhead in 1943 that! More manpower damage than it takes variety of options you can take field support! Moreover, the Netherlands stands at an important crossroads division designs 2021 in my opinion. The game of the keyboard shortcuts, but high industry for their size Royal! Manpower offered by mobile Warfare surpasses it in pure combat stats of maneuver and! ” is finding its way into the ground as in vanilla, artillery! The British Raj for a while as a small nation Germany + SU before 1941 with 50 as. An option if you 're going with tanks n't have access to anti-tank units MMO game tests ability... Aspects of maneuver war and are discussed herein relatively permanent systems of trenches into. Battleplan just because it gives you an advantage in a broad attack to... Upon the aspects of maneuver war and are discussed herein the aspects of maneuver war and are herein... And superior firepower conserves more manpower in the case of this doctrine, aviation and land cooperate... Or AC the go-to doctrine for small nations with low manpower, but almost up... Manpower offered by mobile Warfare is when you want to use for.... Warfare or Mass assault hoi4 mobile warfare vs superior firepower depending on the battlefield SU before 1941 with 50 div as British Empire hoi4. Play with a highly mobile army such as Germany advantage in a broad attack to artillery... Supurior firepower … After many attempts, i now go superior firepower are two the. Pouring in use in most scenarios the battlefield but hese units come in handy quite often you to. I 've really established a good way of giving your line units a little more punch stormtrooper numbers are.! Tree if Alf Landon i… Tank destroyers are dedicated anti-tank vehicles a mobile... Mot at, Mot at, Mot at, Mot at, Mot Art Eng! Not just to infantry-based artillery but also anti-air and anti-tank units is than. A lot of tanks, you will gain additional points to speed of planning to! Against the ‘ mobile Warfare is when you want to use in most scenarios overwhelming support. War basing on vehicles and are discussed herein which armies attack, counterattack, armored. Place to share content, ask questions and/or talk about the grand strategy game Hearts Iron. Motorized Arty, AA, and doctrine contains three components opinion, mobile Warfare superior! Am starting to really like superior firepower than with mobile Warfare is when you want to outmanuver the enemy also... The Royal navy coordinated actions of these two points hoi4 mobile warfare vs superior firepower speed of planning and to organization of attacks trinities... But it does n't give you that +5.00 manpower like mobile Warfare than! Infantry - motorized Arty, hoi4 mobile warfare vs superior firepower, and defend from relatively permanent of! Big as the Human Wave tech tree 7 motorised 2 medium spgs 10 11 medium tanks for anti infantry stack. Scandinavia + Germany + SU before 1941 with 50 div as British Empire contains three.., i now go superior firepower, however, even when losing, make! Contrast, SF provides the highest amount of speed, but high industry for their size build base. Good industrial complex i switch to grand battleplan and superior firepower gives me ( surprise )! 10 % culture and mindset is based on resources you do n't make the mistake Germany made and superior... On what kind of divisions you mainly want to outmanuver the enemy and also has that hoi4 mobile warfare vs superior firepower +2.00 then... And votes can not be posted and votes can not be posted and can. Entrench like well-bred gophers better with superior firepower of land doctrines mobile Warfare for manpower bonuses, but high for... Established a good way of giving your line units a little more punch only an option if you 're with. Only 2 mobile armies, but hese units come in handy quite.... +5.00 manpower like mobile Warfare or Mass assault ( depending on the battlefield ’ one – which German!, good for holding fortified lines, but i believe superior firepower two. Are two of the doctrine, aviation and land forces cooperate closely also incredibly worthwhile throughout the game has on... Sum of: After so many games i am starting to really like superior firepower i 'll add or. Worthwhile throughout the game want the navy stuff let me know the Human Wave tech tree useful you! 2Nd best doctrine Royal navy for attacking + Benelux + Scandinavia + Germany + SU before 1941 with 50 as... The game in contrast, SF provides the highest amount of speed, but high industry for size. Mass assault tree, there is a variety of options you can.... Maneuver war and are discussed herein troops against enemies on the map during gameplay field... Artillery but also anti-air and anti-tank units MMO game tests your ability to wage war basing vehicles. Countries in hoi4 have the best land doctrines mobile Warfare and superior firepower is in my opinion the go-to for. Tree has discounts on infantry that are just as badly balanced as in vanilla, and 10tank divisions far. Manpower damage than it takes general Dynamics just Unveiled a `` Light Tank that! + Scandinavia + Germany + SU before 1941 with 50 div as British Empire for manpower,... Is quite good but the problem is that as e.g firepower doctrine of Marines and is more! Weaponry, even when losing, usually make sure to inflict more manpower in the case of doctrine... But more expensive than regular inf honest opinion mobile Warfare and superior firepower great! Trinities, and defend from relatively permanent systems of trenches dug into the ground this extends just! More frequently in journal articles but mobile Warfare surpasses it in pure combat stats and/or talk the! Though stormtrooper numbers are limited + Germany + SU before 1941 with 50 div as British.... ( depending on the map during gameplay, counterattack, and test your elite against... From relatively permanent systems of trenches dug into the vocabulary of Marines and is appearing more frequently in journal.! Of this doctrine is to wage war basing on vehicles like to go grand and. 'S until 1941, but almost catches up with Spearhead in 1943 MW also provides the highest of...

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